Jelly Hunters
Devlog
- April 06, 2021 by Brent Morris#procedural generation, #formal grammars, #game name, #leveldesign, #sketchingChangelog No changes published Not a lot of work has been done with Jelly Hunters since the last upload. Instead I've migrated to another laptop, I was building the first demo on a machine that does n... Continue reading
- March 30, 2021 by Brent Morris#invector, #bugs, #pause menu, #quest machineChangelog: Pause menu added - press escape key Added in post processing to the camera, I thought it was there already but nope. Looks better? Maybe? added some invisible code stuff that I think will s... Continue reading